Rejuvenating and Expanding a PAiA 1550 Stringz’n’Thingz Synthesizer
July 4, 2010
When I was in the 8th grade, I was nuts about analog synthesizers. I’m not talking about the “analog revival” here, but the original heyday of analog synthesis. Although I’d read about Moogs and Buchlas and ARPs, those were clearly out of my league. Instead, I had my sights set on a PAiA 2720 system, and I spent a lot of time looking through the 1977 PAiA catalog.
In 1979, I picked up a copy of Radio-Electronics magazine featuring PAiA’s new model 1550 Stringz’n’Thingz. Unlike the monophonic 2720 system, the 1550 was fully polyphonic. It’s internal architecture was more like an organ than a synthesizer, but it specialized in the production of the rich orchestral string sounds common in pop music at that time. It could also do a reasonable piano imitation.
Fast-forward to late 2009. The analog days had come and gone, and come back. A lot of old analog gear was showing up on eBay, and the prices were slowly rising. I’d been watching for old PAiA gear to find a small synth to supplement my 1962 Hammond organ. 1550s showed up from time to time, but the price always rose beyond my budget. Whenever a promising one turned up, I’d place a bid and hope for the best. I finally got lucky and got my Stringz’n’Thingz for $249.
When buying old PAiA equipment, one has to keep in mind that the quality varies tremendously, since most of these were built from kits. I was fortunate that the 1550 I purchased was assembled by someone reasonably competent. All the solder connections were fairly well done, and everything more-or-less worked the way it was supposed to.
Of course, I can’t leave well enough alone. My Hammond organ sits in our study and I wanted to put the PAiA on top of it. Unfortunately, a tolex covered road case isn’t exactly fine furniture, so a new enclosure was in order. Although I do fairly decent wood work, I’m much better at electronics, so I decided I’d add some features while I was at it. I started planning in the last few weeks of December 2009, intending to do all the work during the holidays. Well, I finished the planning by the end of the holidays, and I did the actual work several nights a week between then and July. Perhaps if I’d spent the time working on my plane, I might be out flying now.
The changes I made can be roughly divided into rejuvenation and expansion, the former just involving fixing what was old and worn:
- Replaced all eletrolytic capacitors.
- Replaced the voltage regulators and heatsinks.
- Built a new mahogany enclosure to match my Hammond organ.
As you’ve already seen at the top of this page, I built a new mahogany case for the Stringz’n’Thingz. The sides are mahogany-veneered plywood, the front is solid fir with mahogany veneer, the top is okume plywood (aircraft grade no less), and the cheek blocks are solid mahogany. I chose mahogany, suitably stained, to match my Hammond M-111.
Instead of placing the controls on a horizontal panel beside the keyboard where they would be hard to see from the organ bench, I placed them on sloped panels above the keys. You can see the the framework to support these panels in the photos.
The case top is hinged at the back, giving easy access to the innards of the synthesizer (much like the original road case). Everything is held together with screws from underneath so there are no visible screw holes in any of the wooden parts.
Electrolytic Capacitor Replacement
This synthesizer was 30 years old when I received it. That it still worked is a testament to the quality of the kit and the hobbyist that put it together. No matter how good the design though, there are parts that will wear out. There are well over one hundred electrolytic capacitors in the keying circuitry alone, and a few dozen more on the main electronics board. Electrolytic capacitors have a rated life of about 10 years, so these were long overdue for replacement.
I ordered replacement capacitors from DigiKey and proceeded to unsolder all the existing capacitors and replace them with the new ones. Even though the new ones had the same capacitance and a higher voltage rating, they were significantly smaller, which reduced the profile of the boards and turned out to be useful later for fitting everything into the new case.
Fixing Some Voltage Regulation Errors
There are two voltage regulators on the 1550C board to supply power to the entire synthesizer. One is supposed to be a 7805 +5V regulator and the other a 7905 −5V regulator, both wired in adjustable mode to provide approximately ±12V.
Much to my surprise, the regulator in the 7905 position on the board was also a 7805! I was astounded that the synthesizer had worked at all (it did), since the 7805 is not a negative regulator, and has a different pinout than the 7905 that should have been in its place. A quick sketch of the resulting circuit revealed that the combination of the incorrect regulator with the wrong pinout created a circuit producing +5V relative to the negative unregulated input voltage. The result was an unregulated -14V, which was close enough that everything worked, yet explained the excessive 60Hz AC hum in the output.
After replacing both regulators with brand new 7805 and 7905s, I found that I was unable to adjust both regulators to give me ±12V. The 470Ω fixed resistors in the adjustment circuit limited the range of the trimmer potentiometers too much (and were also of too high a value according to the regulator datasheets). Replacing them with 220Ω ½W resistors remedied both problems.
Here’s where it gets interesting! Recall that I wanted the Stringz’n’Thingz to supplement my Hammond organ. The Hammond can already make some very good string sounds, especially when played through the rotary speaker. The 1550′s string sounds are a bit richer, and it also provides a piano, but I wanted more. Here’s what I added:
- 44-key Yamaha keyboard (7 additional notes).
- Octave-switchable crystal-controlled master oscillator.
- Separate cello and violin level controls.
- Switchable string chorus modes.
- Split keyboard for the piano.
- Proper circuitry for the high C note block.
- Polyphonic flute voice (almost sine waves).
- Effects section operating on the flute voice:
- Wave folder to add harmonics (an “unfilter”), modulated by an LFO and/or envelope generator.
- LFO modulated VCA to provide tremolo.
- Envelope generator modulated VCA to provide attack-decay.
- Overall volume control.
- Fused AC voltage and a safer power switch (no AC on 1550C board).
The following is a block diagram of the expanded Stringz’n’Thingz:
The blue and pale blue blocks are primarily original PAiA circuitry, while the green and pale green blocks are new circuits that I added. The circles represent front panel controls (potentiometers and switches).
Adding a Larger Keyboard
The original PAiA keyboard had 37 keys with two sets of contacts per key switching to two buses. I soon realized that the additional features I was planning would require additional sets of key contacts, so I replaced the keyboard with a 44-key model with four buses and four contacts per key, taken from my decommissioned Yamaha BK-20B organ (which has also yielded many parts for upgrading my Hammond).
I spent a few evenings with a soldering iron, desoldering pump, and desoldering braid to remove the Yamaha keying and filtering circuitry from the keyboard. After that, I could wire up the keyboard for its new job.
One set of contacts was wired as a trigger bus for the original 1550C board’s noise gate and the envelope generators in the new effects circuitry. A second set was used to provide the DC keying signals to the original 1550A and 1550B boards and the additional note blocks for the extra keys. The two remaining contact sets and their respective buses were used for audio keying of the flute voice (described later). Nineteen contacts and one bus were used for the first 19 keys, and 25 contacts and the other bus for the remaining keys.
As well as adding seven more keys, I had to construct circuitry to generate and control the notes for these keys. There are 12 note blocks on the original 1550A and 1550B boards, each of which is responsible for three octaves of one note of the scale. With the addition of three extra logic gates per block and a handful of discrete components, I was able to produce an extra octave of the notes F through C.
Crystal Controlled Oscillator
The original Stringz’n’Thingz used an RC oscillator to drive the top-octave divider chip from which all the notes are derived. The frequency of this oscillator was adjustable using the Tune knob. Unfortunately, RC oscillators are subject to drift with temperature, meaning that constant retuning is necessary.
Since I’d prefer that the synthesizer stay in tune with my Hammond organ, I designed and built a crystal-controlled oscillator, switchable between three fixed octave ranges and one adjustable tuning range (based on a duplicate of the original RC oscillator). This arrangement gives the synth a 5½ octave range for each voice. The variable range is in the middle of this, tunable up or down half an octave.
Separate Cello and Violin Level Controls
Instead of the Violin↔Cello blending controls of the original design, I elected to have separate level controls for the two voices (just as there are for the piano voice and my newly added flute voice). I used four separate 5kΩ audio-taper potentiometers to control the levels of the violin and cello voices for the lower and upper halves of the keyboard.
Selectable String Chorus Modes
The string chorus is probably the defining feature of the Stringz’n’Thingz. The mixed violin and cello signals are passed through two separate analog delay lines, each controlled by its own variable rate clock. Because any given group of samples may get clocked out of the delay line at a different speed than it was clocked in, a Doppler effect is produced.
Listening to the output of just one delay line, one hears a vibrato similar to that produced by a Hammond vibrato scanner. The two frequency-varying delayed signals are mixed together with the original “dry” signal, producing both a chorus effect and reverberation, giving the impression of a large number of violins and cellos playing at once.
For extra versatility, I added a front panel control allowing selection of different combinations of the three signals. The Solo setting allows only the dry signal to reach the output, giving an organ sound. The Vibrato setting passes only one of the varying signals, producing a Hammond-style vibrato. The Duet setting combines the dry signal with a varying signal for a duet effect. Finally, the Trio setting lets all three signals through, as in the original Stringz’n’Thingz.
Piano Keyboard Split
The keyboard-split feature of the Stringz’n’Thingz allowed the mix of string voices to be set separately for two parts of the keyboard. The split point was switch selectable either between the first and second octaves, or between the second and third. However, the piano voice could not be split. The setting of the piano level control affected the entire keyboard, meaning it was not possible, for example, to play a piano melody with string accompaniment.
Adding a split feature for the piano voice would have been difficult if I had decided to make the split point switchable. Instead, I decided to permanently fix the split point for all voices, since I had added an extra 7 keys to the bottom of the keyboard. Then it became a matter of just disconnecting the existing lower piano notes from the lone piano bus and connecting them to a new bus. The piano outputs from the new note circuits that I added were also connected to this new bus.
Proper High C Note Circuitry
The designer of the Stringz’n’Thingz cheated slightly when implementing the highest note on the keyboard. Recall that there are 12 note blocks responsible for 3 notes each, but that the original keyboard has 37 keys. To avoid making one note block different from all the rest, high-C is generated by its own circuit, directly by the C output of the top-octave divider chip and two divide-by-2 circuits. As a result, high-C for all three voices (violin, cello, and piano) is a square wave, which sounds very different than the pulse waves used for the other notes.
The top-octave chip actually has two C outputs, only one of which was used in the 1550. I disconnected the C note block from this output and connected it to the other C output, which is an octave higher. Now the C note block produces the three highest C notes instead of the three lowest. I built an eighth single-note circuit, like the seven I made for the new keys, to produce the lowest C on the keyboard. I removed the defunct high-C circuit entirely by sawing off one end of the 1550A board.
Polyphonic Flute Voice
Why would I add a flute voice to a string synthesizer, especially when it was meant to supplement an organ that already has great flutes? First, it was easy to do and would make the Stringz’n’Thingz an organ in its own right (for example, to drag to family events). More importantly, it provides a great foundation for the analog-synthesizer style effects processing I was planning.
Adding the flute voice was easy, although very tedious. The nature of the note generation circuitry in the 1550 was such that every note was already available as a square wave. A square wave consists of the fundamental frequency, and all the odd harmonics in decreasing strength. The large frequency gap between the fundamental and the “first” harmonic (which is known as the 3rd harmonic) meant that a very simple and imprecise filter could greatly attenuate everything except the fundamental.
The flute voice generation circuitry consists of 44 second order (12dB/octave) passive low-pass filters consisting of three resistors and two capacitors each (as specified by this table). I chose the component values for each filter to get a cutoff frequency of twice the fundamental (when the octave select switch is set to the middle position). Each of these filters is fed the appropriate square wave, and the outputs are sent to the keyboard. When a key is pressed, the note is put on the flute bus and routed through a 5th order (30db/octave) active low-pass filter, tuned to twice the highest note for that half of the keyboard, to attenuate key click (caused when a note is keyed at other than it zero-crossing time).
The effects section adds a number of audio modifications that can be applied to the flute voices. Like everything else so far, the application of effects can be selected separately for the lower and/or upper halves of the keyboard. If both are selected, the same effects will be applied to both.
The diagram on the right shows the effects processing chain. The flute voices come from the flute buffer, and can be selectively passed through the chain, which consists of a wave folder and a dual voltage controlled amplifier (VCA). The wave folder and the first VCA can be controlled by the 1550′s existing low frequency oscillators (LFOs) used by the chorusing circuits. The wave folder and the second VCA can each be controlled by their own attack-decay (AD) envelope generator (EG).
A wave folder is roughly the opposite of a low pass filter. A low pass filter takes an audio signal rich in harmonics and attenuates those above its cutoff frequency, thus changing the timbre of the sound. In most synthesizer applications, the cutoff frequency is voltage controlled to track the pitch of the note passing through it, so that the effect on the timbre is the same for all pitches.
A wave folder takes an audio signal that has very little or no harmonic content and generates additional odd harmonics. It will automatically do this for any pitch, so no frequency control voltage is necessary. The wave folder I built is based on a design by Yves Usson, which in turn is based on Jürgen Haible’s design.
The wave folder has two controllable parameters: shape and folding depth. The shape, set by the W.Folder Shape knob, controls how the audio signal is folded. The depth parameter controls how much the signal is folded. In my expanded Stringz’n’Thingz, a constant depth can be set by the W.Folder Depth knob, or the depth can be controlled dynamically by a dedicated attack-decay (AD) envelope generator, either of the two chorus low frequency oscillators (LFO), or both the envelope generator and an LFO. When folding is controlled dynamically, the W.Folder Depth knob controls the maximum amount of folding that occurs.
Voltage Controlled Amplifier
I equipped my Stringz’n’Thingz with a dual voltage controlled amplifier (VCA) based on René Schmitz’ VCA-3+ design. One amplifier is controlled by the chorus LFOs to provide tremolo, and the other by an attack-decay envelope generator to provide a volume envelope. Using two separate VCAs instead of a single VCA driven by summed control voltages eliminates the possibility of the control voltage going out of range. The effect is the same as that of a single VCA being driven by multiplied control voltages.
Both the wave folder and VCA envelope generators are triggered when a key is pressed on the part(s) of the keyboard currently selected for effects processing. When multiple keys are pressed, the first key pressed triggers the envelopes. No further triggering takes place until all the keys have been released first. In other words, although the effects processing can handle polyphonic signals, the envelopes are monophonic.
For example, if the Envelope Depth control is set to its maximum, a single held note will eventually decay to complete silence and any other keys pressed after that, while the first key is still held down, will not be heard. If a chord had been played and held, all the notes would rise and fall in volume together.
Both envelope generators are attack-decay (AD) only, instead of the more common attack-decay-sustain-release (ADSR). The latter only works if the audio source continues to produce a tone after the key is released, which is not the case in this synthesizer.
The Effects Output knob controls the overall level of the audio from the effects processing, allowing it to be adjusted relative to the string and piano voices in the Stringz’n’Thingz.
Overall Volume Control
I added a volume control to set the maximum output level reaching the external amplifier, since I plan to play this synthesizer through my Hammond organ’s tone cabinets, which do not have their own volume control. With a volume control right next to the keyboard, I can adjust the volume while playing.
Safer AC Wiring
The AC wiring in the original Stringz’n’Thingz was, in my opinion, unsafe. The AC power from the line cord was connected directly to a small switch on the control panel, right next to all the other controls. If an AC wire came loose from the switch, or a wire from an adjacent potentiometer came loose and brushed against the switch terminals, AC line voltage could reach the player.
The AC voltage was also connected to the 1550C circuit board, with live copper traces right near the edge of the board where probing fingers could contact them. There was also no fuse anywhere in the power circuit.
To rectify these problems, I isolated all the high voltage AC wiring near where the line cord enters the case. One lead is connected directly to an AC rated switch, which in turn connects to a fuse holder, which then connects to one side of the transformer primary. The other power lead is connected to the other side of the primary. All connections are double insulated.
Stringz’n’Thingz designer Marvin Jones has a demo of what the original sounds like on his PAiA 1550 Stringz’n’Thingz page, so the samples here will only showcase what’s new.
- Sample 1: Wave folder modulation set to A/D, wave folder and VCA attack both set to 250ms, wave folder and VCA decay set to 500ms, no tremolo, envelope depth set to 10. A scale is played three times, with wave folder shape set to 0, 2, and 5 respectively.
- Sample 2: Same as above, but the wave folder attack has been increased to 1 second, and the VCA attack set to 0.
- Sample 3: Same as above, but the wave folder modulation source has been set to a mix of A/D and the fast LFO.
- Sample 4: Same as #1, except that both the wave folder and VCA attacks have been set to 500ms, and both decays set to 0.
- Sample 5: A demonstration of the string section with the four different chorus mode settings. Violin is set to 10 and cello to 5.
- Sample 6: The new flute voice, with no effects applied.
- Sample 7: A full organ sound, first with the chorus mode set to solo, and then to trio.
- Sample 8: A mixture of strings and piano, with a bit of flute effects thrown in. The interesting distoring effect of the wave folder when playing a chord is evident here.
- Sample 9: This sample illustrates the single triggering of the effects. The first two arpeggios were played stacatto, and the last legato.
- Sample 10: A short percussive effect, first by itself, then with with piano set to 5, and then with full piano. After that I play some rolling chords. Because of single triggering, the percussive effect is only applied to the first note of each chord.
- Sample 11: A steady tone played as the wave folder depth control is advanced from 0 to 10 with the modulation off. The tone is played three times, with shape settings of 0, 2, and 5 respectively.
- Sample 12: A few bars of Pachelbel, with a mix of strings and flute for the chords, and a mix of cello and some effects for the melody. The timing is terrible.
- Kittens: Playing around with long attack (300ms) and decay (800ms) times, envelope and LFO controlled folding, a touch of tremolo, and the pitch knob.
To get a better idea of how all the controls are used, the following table provides a detailed description of each, and the interaction between them.
|Cello and Violin Section (“Stringz”)|
|Selects the level of the 16′ polyphonic cello voice for the lower and upper halves of the keyboard respectively.|
|Selects the level of the 4′ polyphonic violin voice for the lower and upper halves of the keyboard respectively.|
|String Sustain||Controls the how long the cello and violin voices sustain after a key is released (technically, this is “release” in synthesizer terminology).|
|String Chorus||Selects one of four degrees of chorusing of the string voices via the analog variable-delay circuits:
Solo: The string voices are passed to the output dry. The sound is reminiscent of a simple organ.
Vibrato: The string voice from only the fast chorus circuit is passed to the output, giving an effect similar to Hammond organ scanner vibrato.
Duet: Both the dry voice and the voice from the slow chorus circuit are passed to the output, giving the effect of two instruments playing the same notes.
Trio: All three voices (dry, slow chorus, and fast chorus) are passed to the output, giving the effect of a string ensemble (all playing the same notes). This was the hard-wired setting in the original Stringz’n’Thingz.
|Chorus Depth||Controls the depth of modulation of the analog delay circuits. More depth means deeper modulation of the clock rate, resulting in greater frequency shifting of the output. At the maximal depth setting, the frequency shifts exceeds one semitone.|
|Chorus Rate||Controls the frequencies of the two low frequency oscillators (LFOs). The slow oscillator has a range of about 0.5Hz to 5Hz, while the fast one ranges from about 1Hz to 10Hz. The outputs of the LFOs are used to control the rate at which the analog delay lines are modulated.
The LFO outputs are also used for timbre modulation (via the wave folder) and amplitude modulation (tremolo).
|Piano Section (“Thingz”)|
|Selects the level of the 16′ polyphonic piano voice for the lower and upper halves of the keyboard respectively. In the original Stringz’n’Thingz (the piano was the “thingz”), there was only a single Piano control affecting the entire keyboard.|
|Piano Sustain||Controls how long the piano voice sustains after after its initial attack (technically, this is “decay” in synthesizer terminology).|
|Flutes Section (more “Thingz”)|
|Selects the level of the 8′ polyphonic flute voice for the lower and upper halves of the keyboard respectively. This voice, and everything that follows, did not exist in the original Stringz’n’Thingz.|
|Flute Effects||Controls whether or not the lower and/or upper flute voice is passed through the synthesizer effects section.
Off: Both flute voices are passed straight to the output, unchanged by the synthesizer effects section.
Lower: The lower flute voice is passed through the synthesizer effects, while the upper voice is still passed straight to the output.
Both: Both lower and upper flute voices are passed through the synthesizer effects.
Upper: The lower flute voice is passed straight to the output, while the upper voice is passed through the synthesizer effects.
|Timbre Modulation (the “Unfilter”)|
|W.Folder Mod.Source||Selects the modulation source for the wave folder.
Off: The wave folder is not modulated, and is constantly on instead.
Low: The wave folder is modulated by the slow LFO, the speed of which is affected by the Chorus Rate control.
A-D: The wave folder is modulated by an attack-decay envelope generator. If the Mod.Source switch is set half way between Low and A-D, then the wave folder is modulated by a mixture of the slow LFO and the envelope generator.
High: The wave folder is modulated by the fast LFO, the speed of which is affected by the Chorus Rate control. If the Mod.Source switch is set half way between A-D and High, then the wave folder is modulated by a mixture of the envelope generator and the fast LFO.
|When the Mod.Source switch is set to A-D, or half way between A-D and either Low or High, these knobs control the attack and decay times of the wave folder modulation envelope. The range of times for each ranges from about 1 millisecond to about 10 seconds. Maximum folding occurs at the peak of the envelope.|
|W.Folder Depth||Controls the maximum degree of folding peformed by the wave folder. At a setting of 0, there is no folding (only mild clipping). A setting of 10 produces extensive folding. When the Mod.Source switch is set to Off, the depth knob controls the constant amount of folding applied.
Note that the degree of folding is also affected by the level of the flute voice input. If both lower and upper flute voices are being processed by the synthesizer section, they can be set to different levels to give different effects for the two halves of the keyboard.
|W.Folder Shape||Controls the nature of the folding performed by the wave folder. Internally, this controls negative feedback within the folding circuitry. The scale values of 0 through 10 are numerically meaningless, and are just there to provide reference points for easy reproducibility of a particular effect.|
|Amplitude Modulation (VCAs)|
|Controls the amount of tremolo (periodic amplitude variation) applied to the flute voices passing through the synthesizer, ranging from none (steady tone) to complete (tone varies from fully off to fully on during each cycle).
With the control knob pushed in (at the same level as the other knobs), the tremolo rate is that of the slow LFO. Pulling the knob out switches the rate to that of the fast LFO. The rate of both LFOs is controlled by the Chorus Rate knob.
|Controls the attack and decay times of the amplitude envelope applied to the flute voices passing through the synthesizer. The range of times for each ranges from about 1 millisecond to about 10 seconds. If both controls are set fully counter-clockwise, the envelope will be so short that nothing is heard except a click.|
|Envelope Depth||Controls how deep the amplitude envelope modulates the flute voice volume. When set to 0, the envelope does not affect the volume at all (and thus the Attack and Decay settings are irrelevant). When set to 10, the envelope fully modulates the volume, taking it from fully off to fully on and back. Intermediate settings result in a rise and fall in volume on top of a steady tone (similar to the effect of a Hammond organ’s percussion setting).|
|Effects Output||Controls the overall output level of the synthesizer effects section before it is mixed back into the final output. Different effects settings can result in dramatically different final output levels, so this control is used to balance this with the other voices.|
|Octave||Selects one of three crystal-controlled octave ranges (-1, 0, or +1), or an adjustable range affected by the Tuning control (Adj).
On average, the crystal controlled ranges are about 0.2 cents flat from equally tempered tuning based on A=440. The worst errors are 1.4 cents flat when playing a D and 1.0 cents sharp when playing an E. The A note is about 0.6 cents sharp. Very few people can detect an error of less than 5 cents.
The adjustable range on the other hand is subject to drift with temperature, so retuning may be necessary during a performance.
|Tuning||When the Octave control is set to Adj, this controls the tuning of the entire instrument. When set to C, the pitch should be about the same as when the Octave control is set to 0. The tuning range is down or up about half an octave (i.e. F# to F#).|
|Volume||Controls the overall output volume. This control goes all the way down to 0, making it possible to mute the entire instrument.|
Some Construction Details
Unlike many of the projects on my site, I’m not going to give complete construction details, because I doubt anyone will benefit from them. However, you’ll find full schematics below, followed by some details about a few of the more interesting aspects of this project.
Below are the schematics of most of my expanded Stringz’n’Thingz. The first three are modified versions of the original schematics from PAiA’s Stringz’n’Thingz Assembly and Operation Manual, and are reproduced here with permission.
I usually design and etch printed circuit boards for my projects, but I’ve recently grown fond of using strip-board (often known by the brand name “Veroboard”). This is a perforated board with holes on 0.1″ centres, and copper traces running the length of the board. The traces are easily cut at any hole position using a 1/8″ drill bit. One designs a strip-board layout much like a printed circuit layout, except that all the traces run horizontally. Any other connections must be made with jumper wires.
I built two boards for the Stringz’n’Thingz. One, measuring 9.4″ x 3.7″ (239mm x94mm) contains the eight new string and piano note circuits, the crystal-controlled and variable master clock, and the 44 flute filters. The layout is extremely dense, but not crowded.
The other board measures 7.9″ x 3.3″ (201mm x 84mm) and contains the flute buffers, two envelope generators, LFO buffer, wave folder, and two VCAs (three if you count the one that’s part of the wave folder). I was very pleased with how the layout originally turned out, since I was able to avoid having any diagonal jumper wires. However, I had to add another chip later (to add 24dB/octave of key click filtering to the flute buses), so I built a small daughter-board that is connected by four flying wires.
Although I’ll be really surprised if anyone attempts to duplicate this project exactly, I’ve included the board layouts below:
The main panel above the keyboard is made of four separate sub-panels that are each about 7″ (18cm) long. The panels are made of 1/16″ T6061 aluminum, to which I laminated the artwork.
I generated the artwork using a combination of a plotting utility that I wrote long ago for my flight planning web site, and a Maple program to generate appropiate commands for the plotting utility to draw and label tickmarks. The artwork was generated at 600dpi and printed on an HP DeskJet printer using HP Premium glossy photo paper.
Before cutting the individual panels from the print, I applied several coats of Krylon Clear varnish. Once dry, I carefully cut out the artwork panels with a knife and fastened them to the aluminum panels with 3M 77 spray adhesive (after thoroughly cleaning and scuff-sanding the aluminum).
After the adhesive had cured for a few days, I drilled the screw holes and potentiometer holes. For the latter, I drilled 3/32″ pilot holes, since the boards are much easier to control on the drill press when using a small drill bit.
The panels are held in place at the bottom with screws into the bottom rail of the panel mounting frame, and a lip built into the synthesizer’s cover at the top.
The cheek blocks were counter bored 5/8″ deep with a 1″ Forstner bit from behind before drilling holes for the switch and potentiomer shafts through the remaining 1/8″ of wood. The artwork was then glued directly to the mahogany.
Wiring and Assembly
Wiring was by far the most tedious part of this project. There are several hundred feet of wire interconnecting the various boards, and the keyboard to the circuitry. To keep things organized, I purchased some surplus 25-wire printer cables, cut off the ends, and stripped off the outer insulation. This gave me a large supply of thin wire in 25 different colour combinations.
In addition to control voltages, triggers, and keying signals, there are a lot of audio signals running from place to place in this synthesizer. I used shielded cable for all such interconnections, being careful about which ends of the shields were grounded, so as to avoid ground loops. The original Stringz’n’Thingz used black shielded cable for everything, but I had a large supply of coloured shielded cable from the Yamaha organ, which I used instead.
When the synthesizer was completed and I finally closed the lid, I discovered an interesting problem. There was a significant amount of background noise, sounding very much like someone was pressing every key on the keyboard at once. I opened the lid to see what might be wrong, only to have the problem vanish. Closing the lid brought it back. The cause turned out to be the mass of wires transmitting square waves from the 1550A and B boards to the flute filters. With the lid closed, these wires are very close to the effects board, which picked up the signals from all of them at once.
In hindsight, I should have used shielded cable for these too, but I was able to resolve the problem without rewiring everything. I made a shield from a piece of aluminum foil sandwiched between four layers (two per side) of “Tyvek Tape” (normally used to tape together sheets of Tyvek vapour-barrier material in house construction). I taped the splayed end of a length of stranded wire to the aluminum and grounded the other end. Problem solved!
The result of this project is an instrument that is electronically almost identical to the original Stringz’n’Thingz when none of the new features are used. The strings sound the same, the chorus and its various modulations sound the same, and the piano sounds the same.
But when the new features are used, this instrument can do much more. It can produce many of the effects that monophonic analog synthesizers are known for, and can (mostly) do so polyphonically. It also makes a decent combo organ.
Unlike a modern digital keyboard with its LCD display and layers of menus, this instrument has 27 knobs that can be adjusted to one’s heart’s content, in real time while playing if desired. Sadly, many of the parts used in the Stringz’n’Thingz are no longer available, including the top-octave generator, the analog bucket-brigade delay lines, and the 566 voltage controlled oscillators.
This project was made much easier thanks to the efforts of a number of people.
René Schmitz’ site has many designs for synthesizer circuits, of which I adapted his VCA-3+ for the three VCAs used in my Stringz’n’Thingz. René also kindly answered my questions about the functioning of this circuit.
Yves Usson has a great site with circuits for all of the modules in his modular synthesizer. My wave folder is adapted directly from his module of the same name.
Jürgen Haible designed the original wave folder circuit on which Yves based his, and his site contains many other interesting designs.
Of course, none of this could have been done without Marvin Jones. In addition to being the original designer of the Stringz’n’Thingz, he wrote the Radio-Electronics construction articles (available on his web site) which describe its inner workings in great detail. Marvin also answered several questions I sent his way.
If you've found this article useful, you may also be interested in:
- Oh, the Noise! Noise! Noise! Noise! – Stringz’n’Thingz Revisited
- Retronome – A Versatile Analog Drum Machine for My Hammond Organ
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